Bullet Collision Detection & Physics Library
btConvexTriangleMeshShape Class Reference

The btConvexTriangleMeshShape is a convex hull of a triangle mesh, but the performance is not as good as btConvexHullShape. More...

#include <btConvexTriangleMeshShape.h>

Inheritance diagram for btConvexTriangleMeshShape:
Collaboration diagram for btConvexTriangleMeshShape:

Public Member Functions

 BT_DECLARE_ALIGNED_ALLOCATOR ()
 btConvexTriangleMeshShape (btStridingMeshInterface *meshInterface, bool calcAabb=true)
class btStridingMeshInterfacegetMeshInterface ()
const class btStridingMeshInterfacegetMeshInterface () const
virtual btVector3 localGetSupportingVertex (const btVector3 &vec) const
virtual btVector3 localGetSupportingVertexWithoutMargin (const btVector3 &vec) const
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin (const btVector3 *vectors, btVector3 *supportVerticesOut, int numVectors) const
virtual const char * getName () const
virtual int getNumVertices () const
virtual int getNumEdges () const
virtual void getEdge (int i, btVector3 &pa, btVector3 &pb) const
virtual void getVertex (int i, btVector3 &vtx) const
virtual int getNumPlanes () const
virtual void getPlane (btVector3 &planeNormal, btVector3 &planeSupport, int i) const
virtual bool isInside (const btVector3 &pt, btScalar tolerance) const
virtual void setLocalScaling (const btVector3 &scaling)
virtual const btVector3getLocalScaling () const
void calculatePrincipalAxisTransform (btTransform &principal, btVector3 &inertia, btScalar &volume) const
 computes the exact moment of inertia and the transform from the coordinate system defined by the principal axes of the moment of inertia and the center of mass to the current coordinate system.
Public Member Functions inherited from btPolyhedralConvexAabbCachingShape
void getNonvirtualAabb (const btTransform &trans, btVector3 &aabbMin, btVector3 &aabbMax, btScalar margin) const
virtual void getAabb (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const
 getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version
void recalcLocalAabb ()
Public Member Functions inherited from btPolyhedralConvexShape
 BT_DECLARE_ALIGNED_ALLOCATOR ()
 btPolyhedralConvexShape ()
virtual ~btPolyhedralConvexShape ()
virtual bool initializePolyhedralFeatures (int shiftVerticesByMargin=0)
 optional method mainly used to generate multiple contact points by clipping polyhedral features (faces/edges) experimental/work-in-progress
virtual void setPolyhedralFeatures (btConvexPolyhedron &polyhedron)
const btConvexPolyhedrongetConvexPolyhedron () const
virtual void calculateLocalInertia (btScalar mass, btVector3 &inertia) const
Public Member Functions inherited from btConvexInternalShape
 BT_DECLARE_ALIGNED_ALLOCATOR ()
virtual ~btConvexInternalShape ()
const btVector3getImplicitShapeDimensions () const
void setImplicitShapeDimensions (const btVector3 &dimensions)
 warning: use setImplicitShapeDimensions with care changing a collision shape while the body is in the world is not recommended, it is best to remove the body from the world, then make the change, and re-add it alternatively flush the contact points, see documentation for 'cleanProxyFromPairs'
void setSafeMargin (btScalar minDimension, btScalar defaultMarginMultiplier=0.1f)
void setSafeMargin (const btVector3 &halfExtents, btScalar defaultMarginMultiplier=0.1f)
virtual void getAabbSlow (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const
const btVector3getLocalScalingNV () const
virtual void setMargin (btScalar margin)
virtual btScalar getMargin () const
btScalar getMarginNV () const
virtual int getNumPreferredPenetrationDirections () const
virtual void getPreferredPenetrationDirection (int index, btVector3 &penetrationVector) const
virtual int calculateSerializeBufferSize () const
virtual const char * serialize (void *dataBuffer, btSerializer *serializer) const
 fills the dataBuffer and returns the struct name (and 0 on failure)
Public Member Functions inherited from btConvexShape
 BT_DECLARE_ALIGNED_ALLOCATOR ()
 btConvexShape ()
 not supported on IBM SDK, until we fix the alignment of btVector3
virtual ~btConvexShape ()
btVector3 localGetSupportVertexWithoutMarginNonVirtual (const btVector3 &vec) const
btVector3 localGetSupportVertexNonVirtual (const btVector3 &vec) const
btScalar getMarginNonVirtual () const
void getAabbNonVirtual (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const
virtual void project (const btTransform &trans, const btVector3 &dir, btScalar &minProj, btScalar &maxProj, btVector3 &witnesPtMin, btVector3 &witnesPtMax) const
Public Member Functions inherited from btCollisionShape
 BT_DECLARE_ALIGNED_ALLOCATOR ()
 btCollisionShape ()
virtual ~btCollisionShape ()
virtual void getBoundingSphere (btVector3 &center, btScalar &radius) const
virtual btScalar getAngularMotionDisc () const
 getAngularMotionDisc returns the maximum radius needed for Conservative Advancement to handle time-of-impact with rotations.
virtual btScalar getContactBreakingThreshold (btScalar defaultContactThresholdFactor) const
void calculateTemporalAabb (const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) const
 calculateTemporalAabb calculates the enclosing aabb for the moving object over interval [0..timeStep) result is conservative
bool isPolyhedral () const
bool isConvex2d () const
bool isConvex () const
bool isNonMoving () const
bool isConcave () const
bool isCompound () const
bool isSoftBody () const
bool isInfinite () const
 isInfinite is used to catch simulation error (aabb check)
int getShapeType () const
virtual btVector3 getAnisotropicRollingFrictionDirection () const
 the getAnisotropicRollingFrictionDirection can be used in combination with setAnisotropicFriction See Bullet/Demos/RollingFrictionDemo for an example
void setUserPointer (void *userPtr)
 optional user data pointer
void * getUserPointer () const
void setUserIndex (int index)
int getUserIndex () const
void setUserIndex2 (int index)
int getUserIndex2 () const
virtual void serializeSingleShape (btSerializer *serializer) const

Private Attributes

class btStridingMeshInterfacem_stridingMesh

Additional Inherited Members

Protected Member Functions inherited from btPolyhedralConvexAabbCachingShape
void setCachedLocalAabb (const btVector3 &aabbMin, const btVector3 &aabbMax)
void getCachedLocalAabb (btVector3 &aabbMin, btVector3 &aabbMax) const
 btPolyhedralConvexAabbCachingShape ()
Protected Member Functions inherited from btConvexInternalShape
 btConvexInternalShape ()
Protected Attributes inherited from btPolyhedralConvexShape
btConvexPolyhedronm_polyhedron
Protected Attributes inherited from btConvexInternalShape
btVector3 m_localScaling
btVector3 m_implicitShapeDimensions
btScalar m_collisionMargin
btScalar m_padding
Protected Attributes inherited from btCollisionShape
int m_shapeType
void * m_userPointer
int m_userIndex
int m_userIndex2

Detailed Description

The btConvexTriangleMeshShape is a convex hull of a triangle mesh, but the performance is not as good as btConvexHullShape.

A small benefit of this class is that it uses the btStridingMeshInterface, so you can avoid the duplication of the triangle mesh data. Nevertheless, most users should use the much better performing btConvexHullShape instead.

Definition at line 23 of file btConvexTriangleMeshShape.h.

Constructor & Destructor Documentation

◆ btConvexTriangleMeshShape()

btConvexTriangleMeshShape::btConvexTriangleMeshShape ( btStridingMeshInterface * meshInterface,
bool calcAabb = true )

Definition at line 22 of file btConvexTriangleMeshShape.cpp.

Member Function Documentation

◆ batchedUnitVectorGetSupportingVertexWithoutMargin()

void btConvexTriangleMeshShape::batchedUnitVectorGetSupportingVertexWithoutMargin ( const btVector3 * vectors,
btVector3 * supportVerticesOut,
int numVectors ) const
virtual

Reimplemented from btPolyhedralConvexShape.

Definition at line 93 of file btConvexTriangleMeshShape.cpp.

◆ BT_DECLARE_ALIGNED_ALLOCATOR()

btConvexTriangleMeshShape::BT_DECLARE_ALIGNED_ALLOCATOR ( )

◆ calculatePrincipalAxisTransform()

void btConvexTriangleMeshShape::calculatePrincipalAxisTransform ( btTransform & principal,
btVector3 & inertia,
btScalar & volume ) const

computes the exact moment of inertia and the transform from the coordinate system defined by the principal axes of the moment of inertia and the center of mass to the current coordinate system.

A mass of 1 is assumed, for other masses just multiply the computed "inertia" by the mass. The resulting transform "principal" has to be applied inversely to the mesh in order for the local coordinate system of the shape to be centered at the center of mass and to coincide with the principal axes. This also necessitates a correction of the world transform of the collision object by the principal transform. This method also computes the volume of the convex mesh.

Definition at line 184 of file btConvexTriangleMeshShape.cpp.

◆ getEdge()

void btConvexTriangleMeshShape::getEdge ( int i,
btVector3 & pa,
btVector3 & pb ) const
virtual

Implements btPolyhedralConvexShape.

Definition at line 145 of file btConvexTriangleMeshShape.cpp.

◆ getLocalScaling()

const btVector3 & btConvexTriangleMeshShape::getLocalScaling ( ) const
virtual

Reimplemented from btConvexInternalShape.

Definition at line 179 of file btConvexTriangleMeshShape.cpp.

◆ getMeshInterface() [1/2]

class btStridingMeshInterface * btConvexTriangleMeshShape::getMeshInterface ( )
inline

Definition at line 33 of file btConvexTriangleMeshShape.h.

◆ getMeshInterface() [2/2]

const class btStridingMeshInterface * btConvexTriangleMeshShape::getMeshInterface ( ) const
inline

Definition at line 37 of file btConvexTriangleMeshShape.h.

◆ getName()

virtual const char * btConvexTriangleMeshShape::getName ( ) const
inlinevirtual

Implements btCollisionShape.

Definition at line 47 of file btConvexTriangleMeshShape.h.

◆ getNumEdges()

int btConvexTriangleMeshShape::getNumEdges ( ) const
virtual

Implements btPolyhedralConvexShape.

Definition at line 140 of file btConvexTriangleMeshShape.cpp.

◆ getNumPlanes()

int btConvexTriangleMeshShape::getNumPlanes ( ) const
virtual

Implements btPolyhedralConvexShape.

Definition at line 155 of file btConvexTriangleMeshShape.cpp.

◆ getNumVertices()

int btConvexTriangleMeshShape::getNumVertices ( ) const
virtual

Implements btPolyhedralConvexShape.

Definition at line 134 of file btConvexTriangleMeshShape.cpp.

◆ getPlane()

void btConvexTriangleMeshShape::getPlane ( btVector3 & planeNormal,
btVector3 & planeSupport,
int i ) const
virtual

Implements btPolyhedralConvexShape.

Definition at line 160 of file btConvexTriangleMeshShape.cpp.

◆ getVertex()

void btConvexTriangleMeshShape::getVertex ( int i,
btVector3 & vtx ) const
virtual

Implements btPolyhedralConvexShape.

Definition at line 150 of file btConvexTriangleMeshShape.cpp.

◆ isInside()

bool btConvexTriangleMeshShape::isInside ( const btVector3 & pt,
btScalar tolerance ) const
virtual

Implements btPolyhedralConvexShape.

Definition at line 166 of file btConvexTriangleMeshShape.cpp.

◆ localGetSupportingVertex()

btVector3 btConvexTriangleMeshShape::localGetSupportingVertex ( const btVector3 & vec) const
virtual

Reimplemented from btConvexInternalShape.

Definition at line 115 of file btConvexTriangleMeshShape.cpp.

◆ localGetSupportingVertexWithoutMargin()

btVector3 btConvexTriangleMeshShape::localGetSupportingVertexWithoutMargin ( const btVector3 & vec) const
virtual

Reimplemented from btPolyhedralConvexShape.

Definition at line 69 of file btConvexTriangleMeshShape.cpp.

◆ setLocalScaling()

void btConvexTriangleMeshShape::setLocalScaling ( const btVector3 & scaling)
virtual

Reimplemented from btPolyhedralConvexAabbCachingShape.

Definition at line 172 of file btConvexTriangleMeshShape.cpp.

Member Data Documentation

◆ m_stridingMesh

class btStridingMeshInterface* btConvexTriangleMeshShape::m_stridingMesh
private

Definition at line 26 of file btConvexTriangleMeshShape.h.


The documentation for this class was generated from the following files: